Best Book Buys - Computer Graphics / Game Programming Books
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5,522 Books found.
 
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Subject Category > Computers > Computer Graphics / Game Programming
 
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Computer Graphics (3,663)
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Three-Dimensional Display Systems (391)
 
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Showing books 1 through 10 of 5,522:
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1. Realistic Image Synthesis Using Photon Mapping
by Henrik Wann Jensen

Hardcover, A K Peters Ltd (July 2001)
Other Formats: | Paperback |
List Price: $39.00
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2. Adobe Photoshop Cs2 Classroom in a Book
by Adobe Creative Team

Paperback, Addison-Wesley (June 2005)
List Price: $49.99
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3. Introduction to Computer Graphics
by James D. Foley, Steven K. Feiner (Contributor), Steven K. Feiner, Andries Van Dam

Hardcover, Addison-Wesley (August 1993)
List Price: $69.99
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4. Introduction to the Game Industry
by Michael E. Moore, Jennifer Sward

Paperback, Prentice Hall (October 2006)
List Price: $77.33
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5. Computer Graphics With Opengl
by Donald Hearn, M. Pauline Baker

Hardcover, Prentice Hall (September 2003)
List Price: $110.00
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6. Exercise Workbook for Beginning AutoCAD 2008
by Cheryl Shrock

Paperback, Industrial Pr (July 2007)
List Price: $36.95
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7. Autocad 2007: A Problem-solving Approach
by Sham Tickoo

Paperback, Thomson Learning (August 2006)
List Price: $91.95
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8. Introduction to Solid Modeling Using SolidWorks 2008
by William E Howard, Joseph Musto, Joseph C. Musto

Paperback, McGraw-Hill Science Engineering (June 2008)
List Price: $89.50
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9. Real-Time Rendering
by Tomas Akenine-Moller, Naty Hoffman, Eric Haines

Hardcover, A K Peters Ltd (July 2008)
List Price: $89.00
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10. Harnessing Autocad 2007
by Thomas A. Stellman, G. V. Krishnan

Paperback, Thomson Learning (August 2006)
List Price: $88.95
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